4/4/2023 0 Comments Gog little big adventure 21![]() The nerd side of me would love to code her proprietary game engine but the responsible side wins: it’s not about getting hyped on coding something cool (and hassle many years to keep it up to date with the latest hardware…), it’s about providing great content to our players, with budget and time constraints. If you want to know why, just keep reading!ĭisclaimer : You won’t find here a thorough comparative study but our thought process that led us to this choice and the main reasons that led to that decision. First roundīack in June, when I started looking into this specific topic, I wanted to consider as many game engines as possible and keep an open mind along the way. ![]() What is the traction of the community ? What is the level of quality of the discussions on the different Discord servers ? The number of users ? What do they say ? Who are they ? Team My original plan was to make acquaintance with the less exotic and more common engines used by indie studios and developers -that I knew of-, and rate them in 5 categories: Community, Team, Technology, Ecosystem and Pricing. What is the hiring situation on a specific technology, depending on the area where we would recruit. What can we do with this specific engine ? What can’t we do ? How do I feel about the interface, the languages used by the engine? Does the engine support multiple platforms ? Do we have access to the source code ? And also what kind of candidates would apply ? Another important question was the integration of all team members capacities in our pipeline (designers, artists, etc.).
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